While pulling slaves in salisbury plains (loc 57243 13365) we discovered that they were having a bizare behaviour : going back and forth and not running to the aggroing character
1. get any character
2. pull a slave mob
3. watch the reaction of the whole pack coming together
verify correct mob pathing implementation as we have pulled them on all sides (near river bank, on nearest hill of tomb raiders, plains) and other mobs on that spot seems to act correctly on the same zones.
this bug proof seems self explanatory to me for anyone who sees it.
issue was resolved by
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