1064: NPC mobs enter keep/attack keep gate in Alb

Reported by ☆☆☆ Billims at Tue, 24 May 2016 23:58:27 UTC
worldbuild bug
confirmed
2 votes

Description

I was hunting fellwood mobs outside Caer Renaris and ran inside when I was overpowered. A "black poplar fellwood" chased me into Caer Renaris, through the keep door, killed me, and began attacking the keep door after I'd died.

Link to screenshot:


https://drive.google.com/file/d/0B-B9IM1M-V22NnJCTVB2VGMzT1E

Reproduction Steps

1. Go to Caer Renaris in Albion's frontier, and find fellwood NPC mobs surrounding the keep's base.
2. Engage a "black poplar fellwood" in combat so it aggresses against you.
3. Retreat inside Caer Renaris. Observe the mob enters the keep.
4. Allow the mob to kill you. Observe the mob then attacks the keep door.

Intended Behavior

Mobs should not be able to path through walls and doors. NPC mobs that aren't charmed/controlled by players should not be able to use realm keep doors. NPC mobs should not attack keeps.

Evidence

Mobs should not path through walls and doors. The barriers and obstacles in the world for players (walls, trees, &c.) should also apply to NPC mobs. NPC mobs that are not charmed/controlled by human players should not attack keeps or participate in RvR.

Status

issue has been confirmed
votes (priority): 2
4 players say this report is valid, 0 disagree

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