Enchanter Zealot DD damage formula is broken. The first nuke always seems to deal correct formula damage, but as the nuke is tied with a resist debuff, any followup nukes do negative 1000 damage.
1. Summon zealot and watch its nuke damage...
2. You can force the whacky calculation if you debuff heat before the zealot casts.
3. The zealot debuffs on its nuke, so you'll notice on the 2nd nuke anyways...
Obviously the damage should go up, but not by leaps and bounds and it also shouldn't be negative.
http://pastebin.com/zwVWrn8E
I've uploaded my chatlog.
This is very easy to reproduce in Uthgard at the moment.
issue was resolved by Nayru
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