Bonedancer main pet miss rate is excessive, going from 2-3 consecutive misses against green mobs to 7-8 consecutive misses against yellow, then an hit or two and more misses.
against higher mobs is even worse.
damage scaling when pet level change and aggro should be checked too, as it lose aggro too fast
1. roll a bonedancer
2. make his pet attack any mob yellow to the player
3. take note of the miss rate
check the damage formula and missrate of the pet against mobs, maybe lowering the malus of the hitrate of the pet against higher level mob than his level
or directly use the bonedancer level for missrate formula
i can't access to live logs, and can't find screenshot from old sites
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