1150: Bonedancer pet missrate very high even on yellow mob

Reported by ☆ Brufucus at Fri, 27 May 2016 21:30:56 UTC
gamemechanic bug
invalid

Description

Bonedancer main pet miss rate is excessive, going from 2-3 consecutive misses against green mobs to 7-8 consecutive misses against yellow, then an hit or two and more misses.
against higher mobs is even worse.
damage scaling when pet level change and aggro should be checked too, as it lose aggro too fast

Reproduction Steps

1. roll a bonedancer
2. make his pet attack any mob yellow to the player
3. take note of the miss rate

Intended Behavior

check the damage formula and missrate of the pet against mobs, maybe lowering the malus of the hitrate of the pet against higher level mob than his level

or directly use the bonedancer level for missrate formula

Evidence

i can't access to live logs, and can't find screenshot from old sites

Status

Issue was invalid:
see comment
5 players say this report is valid, 13 disagree

Comments

Loading Comments...