0127: Necromancer - autoloot range on shade is short

Reported by ☆ Ibiob at Sun, 08 May 2016 14:42:05 UTC
gamemechanic bug
invalid

Description

It seems that the range on autoloot is very short for the necromancer shade. I am not sure what the appropriate range is in # of units, but anecdotally it is much shorter than other casters.

Reproduction Steps

1. Set /autoloot on
2. Place shade away from necromancer pet when loot drops
3. Loot is not autolooted

Intended Behavior

Increase the range of autoloot on the necromancer shade to the same number of units as other casters.

Evidence

Autoloot should be working from more than a few strides away. I am unfamiliar with the exact unit ranges, but I am confident that such a short range is not intended.

Status

Issue was invalid:
see comment
9 players say this report is valid, 12 disagree

Comments

Loading Comments...