As outlined in Towbes thread (http://www.uthgard.net/forum/viewtopic.php?f=9&t=37096&p=366305&hilit=bolt#p366305) the miss rate for bolt is over 20%.
Bolts should hit 85% of the time, so no higher than a 15% miss rate.
(http://camelotherald.wikia.com/wiki/Patch_Notes:_Version_1.24)
[Quote] Patch 1.24 " "Bolt" type spells will now hit almost always (85%). Against higher level monsters, you may do less damage, but you'll hit much more often. - All damage spells (DOT, Targeted, Directed Damage) will now hit more often, although they may do less damage against higher-level monsters. - Bandwidth usage in congested areas has been optimized by 15%. "
[/quote]
No changes to bolts hit/miss rate were made between 1.24 and 1.65 as can be viewed in Towbes thread where he lists all mentions of bolts in patchnotes between these two.
1. Use GM/Dev powers to run simulation of 1000+ bolt casts on various con mobs (grey through purple)
2. Notate hit/miss %
Make adjustments (if your quick dev/gm simulations match Towbes and my own logs) so that bolts hit 85% of the time, as the patchnotes indicate it should be!
Intended behavior -
http://camelotherald.wikia.com/wiki/Patch_Notes:_Version_1.24
issue was resolved by Blue
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