My Valewalker has a damage shield that lasts 10 minutes and is yellow. The follow up to my parry reactive has a damage shield that lasts 30 seconds and is green. When I use the parry reactive style, then follow up, the short (30 second green) damage shield replaces my 10 minute yellow damage shield. I don't know if this is the way it is supposed to work, but I doubt anyone would have intentionally designed it this way.
1. Make a Valewalker, insta to 30
2. Train Arborial to 30 and Scythe to 15ish, parry with the rest
3. Buff yourself then go kill mobs, using the parry chain. On the follow up to the parry reactive the style damage shield will cancel your 10min damage shield buff.
I don't know. I would bet they should stack. I've never played a Valewalker before, but this seems like a bug, not a feature.
None, just supposition that a lower damage shield should not overwrite a higher one.
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