2093: Pygmy Golbins in Lyonesse attack range.

Reported by ☆ Bubbadee at Fri, 08 Jul 2016 19:34:14 UTC
gamemechanic bug
invalid

Description

The goblins are attacking from over a 100+ units away. Makes these difficult to kite.

Reproduction Steps

1. Pull mobs.
2. Run from mobs.
3. Notice the borked attack range of said mobs.

Intended Behavior

Normalize the attack range of the goblins to be in line with other mobs of their type.

Evidence

I dont have any screen shots of this, though it is really easy to reproduce and see how it is working.

Status

Issue was invalid:
Setting is correct
7 players say this report is valid, 2 disagree

Comments

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