When pulling a mob, it is only attacking the person with aggro.
IE: Other players not acting as a "bladeturn"
1. "Party member 1" Pull a mob from range
2. Party member 2" stand in path of mob, a few hundred units ahead of "puller"
3. See if mob attacks Party member 2
aggro mobs should attack closest member of a party, regardless of aggro
Own personal experience. Players should be utilized as bladeturns when grouping A viable leveling strategy from the past.
Issue is a duplicate: #951
|
2 players say this report is valid, 1 disagrees |