2117: Somatic Rehabilitation Power Cost Bug

Reported by r11e at Sun, 10 Jul 2016 15:46:29 UTC
gamemechanic bug
invalid

Description

When using a level 31 mana spec mentalist, You have a yellow heal, somatic rehabilitation. This spell is supposed to cost 28 power. When out of power in a fight, I repeatedly could not use this spell when very low on power, but could use a blue hot, restorative trance which cost 34 power. I repeated this a few times, and realized that it took more power to cast the heal, then the hot. This means that the hot either costs to little, or the heal costs to much.

Reproduction Steps

1. 1. create a level 31 mentalist, spec all mana.
2. Use all of your mana pool
3. try to use the hot or the heal on yourself, you will be able to cast Restorative Trance (34 power cost) before you can cast the heal (28 power cost) (even if you interrupt yourself mid cast on hot, you will not be able to cast heal)

Intended Behavior

Determine if Restorative Trance is not using enough power or Somatic Rehabilitation is using to much power. Or, fix so that the tool tip is correct on power cost if this is intended.

Evidence

Simply check the spells in game, and see that it shows the power cost I have stated. Use the steps to repeat the bug and confirm.

Status

Issue was invalid:
Closed by reporter
0 players say this report is valid, 0 disagree

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