2172: Runic Hardened Leather Boots salvaging for wrong materials

Reported by 🌟 Allister at Fri, 15 Jul 2016 04:11:52 UTC
worldbuild bug
resolved
1 votes

Description

salvaging those boots gives 12 hard leather

Runic Hardened Leather Boots
Realm: Albion
Slot: Feet
Requires Skill: Armor: Leather
(Acolyte, Armsman, Cleric, Fighter, Friar, Infiltrator, Mercenary, Minstrel, Paladin, Rogue (Albion), Scout)
Armor Factor: 100
Armor Absorb: 10
Magical Bonuses:
Constitution: 22 pts
Hits: 48 pts
Energy Resist: 8%
Armor Modifiers:
Base Factor: 100
Absorption: 10%
Quality: 95%
Condition: 100%
Starting Condition: 100%
Starting Duration: 100%
Default Bonus: 35%
Quality: 95%
Weight: 1.60 lbs
Level to Attain: 48
Levels of Use: 48 - 50
Rarity: Common
Last Updated: Dec 3 18:38:08 2003

Reproduction Steps

1. Go to Clywd, named in Dartmoor
2. Get a Runic Hardened Leather Boots
3. Salvage => wrong materials

Intended Behavior

AF 100, qual 95%, on named loot from Dartmoor should salvage for last tier material (here tempered, not hard)

Evidence

item shown looted from Dartmoor named
https://web.archive.org/web/20040116155517/http://camelot.allakhazam.com/item.html?citem=10246

ingame screenshot (other loots from the zone giving arcanium and showing i'm legendary)
http://i.imgur.com/aXkNskR.jpg

Status

issue was resolved by Cirdan
0 players say this report is valid, 0 disagree

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