2256: Minstrel and Mentalist Charm: Pet Behaviour

Reported by ★★★ Raifs at Mon, 25 Jul 2016 12:54:56 UTC
gamemechanic bug
resolved
9 votes

Description

When a Minstrel or Mentalist releases or loses a charmed pet, the amount of initial aggro amount on the caster that charmed the pet is almost not existant at the moment.

Reproduction Steps

1. Create a Minstrel or Mentalist
2. Charm a Pet
3. Release the Pet or wait until the charm breaks
4. Have someone in your group heal the group or someone out of your group attack the pet

Intended Behavior

The previously charmed monster should attack its former owner until he:
- dies
- recharms the pet
- runs away far and long enough

Evidence

When a charm breaks, the monster will immediately aggress the caster. This includes times when the caster actually releases the monster.

When a monster is charmed and in battle, and the charm pulse stops, the previously charmed monster's aggression will be turned away from the monster it was fighting and toward the caster until it is recharmed, it dies, the caster dies or the caster moves beyond the normal AI timer-based range of the monster.

Source: http://camelotherald.wikia.com/wiki/Patch_Notes:_Version_1.46

Status

issue was resolved by Blue
6 players say this report is valid, 0 disagree

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