Upon entering the game as a Kobold Rogue, the player is offered two quests from
the Rogue trainer. The first is for lady Amora (Water Snake Vials) with the text keyword [unable] and the other is the Rogue class quest for Hunter/Shadowblade with the text keyword [two houses].
If the player picks [unable] first, [two houses] becomes unclickable. [two houses] doesn't progress even when the player "/s two houses" at the trainer. The order in which these quests are received should not matter from a gameplay perspective.
1. Create a kobold rogue
2. Talk to the rogue trainer; click [unable]
3. can't click [two houses];
If you do step 3 before step 2, the player will have both quests, but will not receive both quests if steps are done in order.
This could just be an issue with the dialog box, but I wouldn't be surprised if somewhere in the code that theres a specified order in which these quests are supposed to be picked. There should however, be no specification of order for which these quests are picked.
This is a common sense issue, and I refuse to spend time searching for evidence to
back up this claim. This is either a UI issue in the case of a faulty dialog box, or poor game logic to check which quest was selected first, especially non-related quests.
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