The Mile Gate bottleneck has been used to prevent zergs passing by, so more and more ppl shown up, resulting in huge zerg fights. -> https://www.youtube.com/watch?v=ONVL0-now5k#t=00m36s
The door mechanics, so the possiblity to AoE the doors -even if they are broken- made this possible, but on Uthgard 2.0 they are not correctly implemented. As you can see in this video, it was possible to AoE broken doors. -> https://www.youtube.com/watch?v=JtkJ61LBSg8#t=03m18s
Now, this is not just a zerg issue, it also cuts out the tactical advantage you can benefit of while running solo/smallman/8man, using the doors in all kind of ways.
1. Create any char with AoE spells.
2. Move to any Mile Fort Gate with broken doors.
3. Try to AoE the door and you will get the message "Mile Fort Gate is already destroyed!"
It should be possible to attack Mile Gate and Keep doors at any time, also when they are broken.
https://www.youtube.com/watch?v=JtkJ61LBSg8#t=03m18s
issue has been confirmed |
votes (priority): 12 |
6 players say this report is valid, 0 disagree |