2596: Linked Mobs try to attack Necro Shade

Reported by ☆☆☆ Kalenydd at Sat, 17 Sep 2016 19:44:16 UTC
gamemechanic bug
resolved
0 votes

Description

Some linked Mobs tried to attack the Necro Shade instead of the Necro Pet. I encountered this bug at Bandit camps in Camelot Hills (Bandit Henchman, Bandit Thaumaturg,...) and at Filidh camps in Salisbury Plains.


When I pulled one of the mobs (Devouth Filidh) with my Necro Pet, I got one add (Filidh) but the Filidh did not attack the Necro Pet, instead came running to the Necro shade and (since it couldn't attack) just stood there, following the Shade around.

At the Bandit Camp it only happened once, so I thought it might have been a one time thing. I'm not sure if the Bandits were linked like the Filidhs or if they acted as if a group were attacking them (BAF).

Don't know if this has anything to do with the bug, but I received Group Bonuses for each mob (Bandits as well as Filidhs).

Reproduction Steps

1. Make a Necro (around lvl 10)
2. Go to 35,5k 16,5k (Salisbury Plains)
3. Pull a Devout Filidh (one that is linked to another Filidh

Intended Behavior

Mobs should not try to attack the Necro Shade. Either attack the Pet or not aggro at all.

Maybe check Necro for BAF/Group Bonus calculations.

I can't make any videos, so I hope a screenshot is enough (you can see one mob attacking the Necro Petand the other one trying to attack the Shade)

Evidence

http://imgur.com/a/17GzT

As you can See, the Filidh is trying to attack the Necro shade, which of course is not possible.

Status

issue was resolved by Genjiro
3 players say this report is valid, 0 disagree

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