2649: [ALB] Armsman damage with anytime Snare to high

Reported by ☆☆☆ Needgm at Tue, 27 Sep 2016 01:54:26 UTC
gamemechanic bug
new
2 confirmations

Description

Armsman are able to hit 700-800 crits with anytime Snare.
They are able to 2hit Tanks with an anytime snare.

Reproduction Steps

1. Make a Armsman with full temp and buffs.
2. not even need all relics or keep bonuses
3. hit targets with the anytime snare

Intended Behavior

Not even a high RR Armsman was ever able to 2 hit enemy Tanks with his anytime Snare. up to 800 dmg are fine and possible. but NEVER on a Tank.

Atm a Armsman with temp, relics and some keep bonuses can 2 hit enemy Tanks.
And this with a anytime snare. WTF

Evidence

There is no need for other alb tank classes atm.
Coz a Armsman doing redicoulus dmg with easy anytime snare.

Status

issue is new, and needs confirmation
requires 10 more confirmations
votes (priority): -12
2 players say this report is valid, 12 disagree

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