A Realm that controls four relics now has the proper amount of "Relic" Guards spawn. Previously, Realms with four or five relics would have no Relic Guards at all.
EXPLANATION OF FRONTIER GUARD CHANGES
To alleviate some of the confusion brought on by the guard changes in 1.49, here's an explanation of how the system works.
Each home Outpost (frontier keep), when "owned" by the home realm, controls a contingent of guards at each Relic Keep. For example, if the forces of Albion control the Albion Outpost Caer Benowyc, a number of guards representing Caer Benowyc will appear at the Relic Keeps in the Albion frontier. The number of "Relic Guards" these outposts spawns depends on the location of the outpost - the number is either 2,3, or 4 guards. These are referred to as "Outpost relic guards", and are distinguished from normal guards at the relics by being higher level and having the name of the "controlling" Outpost keep over their heads.
However, the actual number of "Outpost Relic Guards" at the relic keep is modified by two factors: Outposts owned and Relics owned.
Relics owned:
Outpost Relic Guards are reduced by 25% for every relic over 2 owned by a Realm.
3 relics owned = 75% frontier keep relic guards
4 relics owned = 50% frontier keep relic guards
5 relics owned = 25% frontier keep relic guards
6 relics owned = 0% frontier keep relic guards
Outposts Owned
When an Outpost is captured by the enemy, the guards it controls are not spawned at the relic keeps.
Taken from this fine thread : https://www.uthgard.net/forum/viewtopic.php?f=9&t=23378
Relic Guards should spawn depending on the number of relics & value of the keep.
At the moment albion shouldt have any named relic guards
Patchnotes of 1.49 and beyond
https://www.uthgard.net/forum/viewtopic.php?f=9&t=23378
issue was resolved by Genjiro
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