Happens sometimes but can't really get the hold of it ... might be related to the diseased targets, seems to only happen with the spread for as much a i have seen
1. make a main healing class
2. try having your target grouped and diseased to test
3. try all the heals you can get (seems to only happen with spread)
Disease should only divide by 2 the amount of heals a target receives directly (target and group heals, casted or instant)
not sure about drain life procs
Paladin refresh should not be affected by disease
Spread heals are considered a reserv of life put on the group By the healer casting it from where the other members drag some direct hit points => the life reserv amount is only affected (divided by 2) if the healer casting it is the one diseased, any other group member taking hit points from it afterwards to heal himself should take the full amount wether diseased or not
... and especially not negative values ;) (maybe it is just the retrieve amount that should be inverted on the formula before displaying it ^^)
here is an ingame screenshot
http://imgur.com/a/qF4Z1
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