2799: Backstab I and II, Perforate artery have no cap damage

Reported by Ectoplasm at Tue, 13 Dec 2016 00:47:07 UTC
gamemechanic bug
new
0 confirmations

Description

The damage from the following style have no cap :
- Backstab I
- Backstab II
- Perforate artery
As shown on screenshot, the damage of this style have no cap. Target is lvl 5 doll, attacker is a lvl 50 infiltrator RR5, DF stuff. Weapon speed : 3.1, Quickness : 158, no haste.
- Perforate artery damage did 1424 damage first time, 1374 2nd time (variance on grey means no cap, and seems too high)
- Backstab II : 1259 damage (too high, should be reduced to cap damage)
- Backstab I : 1055 damage (too high, should be reduced to cap damage)

Reproduction Steps

1. Use a level 50 assassin class with high Critical strike spec (and stealth)
2. Go to lvl 5 doll target or any other grey target
3. Use the style mentionned above

Intended Behavior

Here are the cap damage, calculated many times on the old times

Perforate Artery 2h Cap = 75 + Critical Strike Spec * 12 + Nonstyle Cap
Perforate Artery Cap = 75 + Critical Strike Spec * 9 + Nonstyle Cap
Backstab II Cap = 45 + Critical Strike Spec * 6 + Nonstyle Cap
Backstab I Cap = ~5 + Critical Strike Spec * 14 / 3 + Nonstyle Cap

Source : https://sites.google.com/site/daoctests/home/wyrd---growth-rates

After calculation of theorical damage, damage should be reduced to this amount, like any other stlye.

Evidence

Incorrect behaviour : https://s29.postimg.org/ifg5506ev/No_Cap_Crit_Strike.png

Wyrd Cap : https://sites.google.com/site/daoctests/home/wyrd---growth-rates

Status

issue is new, and needs confirmation
requires 3 more confirmations
votes (priority): 5
0 players say this report is valid, 0 disagree

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