The damage from the following style have no cap :
- Backstab I
- Backstab II
- Perforate artery
As shown on screenshot, the damage of this style have no cap. Target is lvl 5 doll, attacker is a lvl 50 infiltrator RR5, DF stuff. Weapon speed : 3.1, Quickness : 158, no haste.
- Perforate artery damage did 1424 damage first time, 1374 2nd time (variance on grey means no cap, and seems too high)
- Backstab II : 1259 damage (too high, should be reduced to cap damage)
- Backstab I : 1055 damage (too high, should be reduced to cap damage)
1. Use a level 50 assassin class with high Critical strike spec (and stealth)
2. Go to lvl 5 doll target or any other grey target
3. Use the style mentionned above
Here are the cap damage, calculated many times on the old times
Perforate Artery 2h Cap = 75 + Critical Strike Spec * 12 + Nonstyle Cap
Perforate Artery Cap = 75 + Critical Strike Spec * 9 + Nonstyle Cap
Backstab II Cap = 45 + Critical Strike Spec * 6 + Nonstyle Cap
Backstab I Cap = ~5 + Critical Strike Spec * 14 / 3 + Nonstyle Cap
Source : https://sites.google.com/site/daoctests/home/wyrd---growth-rates
After calculation of theorical damage, damage should be reduced to this amount, like any other stlye.
Incorrect behaviour : https://s29.postimg.org/ifg5506ev/No_Cap_Crit_Strike.png
Wyrd Cap : https://sites.google.com/site/daoctests/home/wyrd---growth-rates
issue is new, and needs confirmation |
requires 3 more confirmations |
votes (priority): 5 |
0 players say this report is valid, 0 disagree |