On any enemy ive noticed that the Bonedancer pet the level 1 spell version misses about 80% of the time on enemys 3 levels higher than himself.
1.Make a bonedancer and level it solo for a bit and you will notice the miss issues
2.IT misses a realllly high amount making it hard to solo with the pet
3.
Rework the hit mechanic on orange/red enemys vs a pet
Increase pet hit chance a bit for the level 1 pet spell for Bonedancers
I played the game during this version and i also played a bonedancer on live in this patch version and i know the pet is buggy at the moment
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