Death spam on Uthgard currently shows where the person was killed.
This has a HUGE impact on balance as you can find out where the enemies are without messaging the person who was killed. This is no different than the party menu showing who is mezzed or has a status issue.
Reproduction Steps
1. See deathspam
2. See where player was killed.
"John was killed by Mary"
And nothing more. This is not a quality of life feature, it affects balance
1:34 in this video which was released in during TOA and still shows death spam not color coded or giving away a player position.
issue was resolved by Genjiro
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7 players say this report is valid, 1 disagrees |