3204: Darkness Falls mobs do loose aggro if you flee

Reported by ☆ Muskelbiber at Mon, 16 Jan 2017 17:08:59 UTC
worldbuild bug
invalid

Description

Mobs like Plated Fiends in Darkness Falls (Mid-side) will not follow you endlessly, if you run away from them.
During 1.65 on live, they never stopped following you, regardless how long or far you ran away from them.
It should not be possible to run away from them.

Reproduction Steps

1. attack a plated fiend on mid side and run away from it
2. the seals merchants should be far away enough
3. when you manage to escape, just because the plated fiend lost it´s interest in you, you just whitnessed the bug.

Intended Behavior

All Mobs of darkness falls should never loose aggro on a Player until either the Player is dead, the player escapes thourough a portal or the Mob is dead.

Evidence

I was playing in Darkness Falls since Day 1 on live Servers and i never saw a mob loose aggro on a Player since i stopped playing about a year after the last Expansion was released.

Status

Issue was invalid:
Not valid
2 players say this report is valid, 4 disagree

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