pulling a mob group in a dungeon seems broken. there add more and more and more mobs all the time the fight goes and they come from half the dungeon across.
1. go in a mid dungeon with a group and pull with root a mob group. three will come.
2. Mezz the second and the disaster beginns. more and more come and add the fight even difrent types of mobs.
3.
Linking between the mobs must be corrected ?
since a few days oure group noticed that strange behavior in dungeons.
issue has been confirmed |
votes (priority): 6 |
4 players say this report is valid, 0 disagree |