Intercept should be 100% melee attack taken by 125 range and its not
1. Make Hero/Blademaster/valewalker for hib, Warrior/Thane for mid, Alb its Armsman/Paladin/Mercs
2. lvl him to 20 for be sure
3. Put on Intercept on another grouped memeber and try taking hits even tho you got enough Health for the hit it doesn't always on high mobs take the hit
the range seems to be broken and it should be 125 units but maybe its lag but i got 90ms to server route tracert in console and its should work for me even when standing still for lets say up to 10 secs it still not taking the hit as it should..
http://www.etaew.net/daocdb/ability.php?id=9
Intercept Ability
You can use this on one grouped character. if they are within 125 units of you, you become the focus of the first melee attack made against them and will take the damage if the attack is successful. This ability will be removed after the first attack.
Has the following levels:
Level Description
issue has been confirmed |
votes (priority): 6 |
3 players say this report is valid, 0 disagree |