If you let a mob chase you through water, instead of swimming, it will be going on the ground of the watered area.
1. Go to East-Svealand, near Vasudheim and swim to the west to the island of Svea-Wolfs.
2. Pull a mob and run away, so that you have some distance to it, and swin through the water.
3. The mob will go on the ground of the water, instead of swimming.
Mobs should be able to swim, when pathing or chasing a player. Maybe this is too difficult to fix, but I just want to share this 'issue'. This also seems only to happen occasionally.
Well, I sadly don't have any evidence, except a not really reliable one - my memories. Maybe some others can confirm this. This of course is not really a major issue, and could be ignored right away. But I think the mentioning of every possible bug is important.
issue was resolved by Genjiro
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4 players say this report is valid, 1 disagrees |