Icepets on uthgard are able to restart casting their snare DD after they were rupted.
And that is no correct behaviour for these fnf-pets :p
Icepets in 1.65 and last time i checked on live (~11 months ago) did NEVER try to recast a spell after they got rupted firsttime.
After first rupt they switch into meleemode, nothing else :p
Since in 1.65 debuffs rupted pets/mobs, 1 aoe debuff of any sort should be enough to stop the icepet-army from casting.
1. Log a theu,
2. Do a duel or find someone in rvr to fight that has instant-ruptspells
3. Cast icepets
4. Do they switch into meleemode after first rupt?
5. Compare with live...
Get a sorted out pet-code for the fnf icepets since they seem to work differently than other castpets (?)
If they lose their "duty" or whatever you call it they cannot re-enter that mode. :p
Statdebuffs do not rupt pets/mobs anymore since 1.99 so i had to use another sort of nondmg-rupt. Root in that case.
Live 1year ago: Rupt it, going into melee asap
https://www.youtube.com/watch?v=PgVVr9bPtDY&feature=youtu.be
http://www.ign.com/boards/threads/the-long-overdue-nerf-to-necros-and-chanters-finally-came.250673019/
"Also you can't clear ice pets with AoE debuffs anymore since they no longer interrupt the pet cast... gg"
issue was resolved by Blue
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30 players say this report is valid, 17 disagree |