When casting with the necromancer pet, it seems that the pet is walking way to close to the target (less than the 1500 locs showing up in the spell-tooltip) before it starts to cast. I mostly can only cast 1 spell untill the target is in melee range. Also testet after the restart (no lag, 140 ppl connected).
1. create a necromancer level 4
2. use spell: Life Evacuation (lvl 4 baseline) on any target
3. watch the pet move way to close to the target before casting
check "distance-check" behavior for necro pet-spells
Just a feeling about how far the necro pet actualy is before it starts casting. The shade should also use the range-check (1500) before even able to give the command to attack, so the shade has to be "in gange" -> the pet should mostly also be in gange. But the pet starts moving to the target and doesn't start the cast immediately.
Issue was invalid:
Duplicate of #9 |
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