The current gravity of Uthgard is wrong. It is in the 'post nerfed' version of 1.89f.
Originally, we were able to jump higher, stay airborne longer and not feel so anchored to the ground. As the Uthgard team wants to recreate a true 1.65 experience, this needs to be changed.
1. Make a character.
2. Jump.
3. Watch how high you get.
Return it to the original levels. I cannot speculate on what exact number that should be as I can't see the current code.
As per the patch notes found here http://camelotherald.wikia.com/wiki/Patch_Notes:_Version_1.89f it clearly shows that the gravity was increased much, much later than 1.65.
The gravity needs to be lightened considerably to reach the previous levels.
issue has been confirmed |
votes (priority): 8 |
3 players say this report is valid, 0 disagree |