It seems that cave magic is not interrupted by multiple rapid fire hits from bow as it should be - every other caster is rupted / also if the shaman tries to heal. Please fix cave magic mechanics.
PS: MoC was not running on Shaman.
1. Inc a Shaman
2. Let the shaman cast bolt/dot he will not be interupted
3. Die because you cant rupt
Cave casts should get interrupted by arrows same as all other casts.
https://picload.org/view/rcwcoidl/rapidfirebug.jpg.html
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