4328: Guards follow charmed mobs.

Reported by ☆ Exasperating at Mon, 10 Jul 2017 22:25:36 UTC
gamemechanic bug
confirmed
6 votes

Description

When a player charms a mob after a guard has aggroed, but before it has attacked, then the guard will just stay /stuck to the mob until it is released (and then killed)

Reproduction Steps

Probably reproducible with lots of different classes but here is how I was able to reproduce it reliably.

1. Level a light spec mentalist to 40.
2. Teleport to Battleground Mura.
3. Move to termites near hib teleport keep and charm a termite.
4. Take the termite back to the portal keep.
5. Tell the pet to 'stay' out of range of the guards.
6. Release the pet and it will move towards you.
7. When the door guards start to run towards the termite, recast charm and bring the mob under your control before they hit it.
8. Watch how guards continue to follow pet.

Intended Behavior

Guards should determine that their target is now under friendly control and return to their locations.

Evidence

I don't have any, sorry. But i'm pretty sure this is not correct.
If I am wrong and this is the correct behaviour then apologies.

Status

issue has been confirmed
votes (priority): 6
3 players say this report is valid, 0 disagree

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