Animists bombers (Spirit of Hatred for example) do not interrupt on impact even though they cause damage. Animists are forced to cast life tap to interrupt casting monsters and enemy realm casters because bomber's don't interrupt enemies on impact. This is a big nerf to their damage because they are forced to use a lower dmg spell (lifetap) to interrupt.
1. Have an enemy mob or player cast a spell
2. Hit them with a bomber (Spirit of Hatred etc.)
3. The enemy spell will never be interrupted
Make it so that bomber damage interrupts enemy casters.
Damage spells are supposed to interrupt enemy casting. Everyone I talk to say this mechanic is a bug ;)
issue was resolved by Genjiro
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25 players say this report is valid, 2 disagree |