Mobs around DF on Hills are glitching under textures and staying on the same spot instead of coming to aggro when pulled.
Some follow incorrect paths going back and forward
Losing sight of the mobs makes you lose target
1. Go near DF mid
2. Pull a manes daemon poping around the edges of the hills
3. Mob stay in place not reacting with casts, glitches when attacked in contact
check the texture glitch and pathing around this/those spots
change pop spot
Mobs should aggro directly when debuffed/casted
Mobs should not disappear under tectures
Issue is a duplicate: #15
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6 players say this report is valid, 0 disagree |