0735: If I overload the que my necro pet stops casting

Reported by ★ Julemule at Mon, 16 May 2016 15:54:58 UTC
gamemechanic bug
resolved
1 votes

Description

If I overload the spell cue or attempt to quick cast just as the timer goes off with spells in cue I sometimes overload the pet. The necro pet then refuses to cast more spells. I can set him on passive and then leave, but I need to summon a new pet before I can cast again.

Reproduction Steps

1. Practice over loading the spell cue.
2. throw in quick casts until the pet refuses to cast.
3.

Intended Behavior

overloaded spell cues should be ignored. Each time new data enters the cue it should just over write the old data and the pet should function normally.

Evidence

Necromancer pets should not freeze up and become useless just because of spell overload.

Status

issue was resolved by Nayru
4 players say this report is valid, 0 disagree

Comments

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