When casting spells, usually queue'd spells, there is a definite lag in between casting. Sometimes it's only a second, other times it's 2-3 seconds. It's long enough to change the outcome of a fight if I'm missing a nuke before the mob arrives at my feet.
1. Make a Class that casts Damaging Spells
2. Go find a creature
3. Cast some spells targetting said creature
Might be something in the code that's causing the spells to not fire off as intended? Not sure, I'm not a programmer :(
No "proof" but have spoken to other members of the community and they are experiencing the same issue.
Issue is a duplicate: #23
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4 players say this report is valid, 1 disagrees |