Battleground changes
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![]() Hello Uthgard! There are some things we wanted to let you know. Battlegrounds We are going to replace the current new frontiers battlegrounds with the old frontiers battlegrounds Abermenai, Thidranki, Murdaigean, Caledonia and an additional one: Kaldrheim. This is being set up as a place to go to hone your RvR skills without needing to worry about being killed by much higher level characters. You do not have to go to this Battleground - if you wish you may still participate in the standard RvR raids and defenses. As a little compromise for the gap to level 50s opposed to pure classic we are going to add our own custom fifth battleground, Kaldrheim, so players can reach realm rank 3L0. Here's an overview of the new (old) battlegrounds: Abermenai - Levels 15-19 - Highest allowed realmrank: 1L2 Thidranki - Levels 20-24 - Highest allowed realmrank: 1L3 Murdaigean - Levels 25-29 - Highest allowed realmrank: 1L5 Caledonia - Levels 30-35 - Highest allowed realmrank: 1L9 Kaldrheim - Levels 36-42 - Highest allowed realmrank: 2L9 There will be no battleground after Kaldrheim. If you want to do RvR, gather your realm mates and take the battle to the frontiers. Note: There will be no replacement for the current Thidranki battleground. Thidranki will no longer be accessible after December 31st, 2013. The /release command in the battlegrounds will be changed to work like everywhere else, meaning that if you release in a battleground, you will be moved to your bind point. Realmpoint gain while dead On October 18th we excluded dead players from gaining any realmpoints. Previously players always earned the full amount of incoming realm points, even when dead. This was unintended behaviour. Until live version 1.70 there was no realmpoint gain for dead players at all. With the release of the new frontiers expansion, this was changed: Beginning with 1.70 dead players received 25% of the realm points they would have gained when alive. We discussed player feedback internally and have decided to accept the change from live patch 1.70 in order to lessen the penalty supporters and soft targets face in RvR groups. We understand it can be frustrating helping your team to win and not getting rewarded in any way. House repossession reminder emails We have changed the repossession reminder emails for guild houses. The same mails that single players get if their own houses' rent isn't paid will now be sent to the guild's contact email address. It can be stored by using the "/gc email <address>" command. Please note that there is no verification system for these emails, so be sure to spell the address right. Tajendi items Exotic merchants from the Oasis of Ta-Iht in Tajendi have come to the capitol cities and have offered the Master Smith a deal: They are seeking old Tajendi items in exchange for a more durable variant. For a fee of 100g the Master Smith will offer you to exchange your current Tajendi items for new, revised items. These revised items are less powerful, but of better material than the old items. Please understand that customizations to the items (e.g. reskins) will be lost if you exchange. This exchange is completely optional and you are free to use your old items as long as you want. <update> The liquors from the lands of Tajendi seem to be too strong for the kingoms's citizens: The Master Smiths have been arrested for drinking too much. They took the consumers's money and did nothing in exchange. They will be released when they are sober again. </update> Kind regards, Your Uthgard staff |
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Good News!
Long awaited Battlegrounds. Kaldrheim ?! "It's not fair unless I'm winning!" |
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So, everyone who wants to make "real" RvR is forced to make it with 3l0 ? Not a very smart move since we still have new RA's and the gap between high RR players and the casuals will increase. Wouldn't it be better, if you wait til you release old RA's, because then the RR's aren't as important as right now?
I don't want to complain about changing something towards the actual patch destination(i actually support anything like that), but i'm just wondering why certain things get fixed when they influence the game experience at the current patchlevel. This change won't bring more people to the frontier zones, but will rather increase the amount of players in BG, which actually are already filled with a lot of players compared to the "end rvr zones". greetings Last edited by Byun on Dec 12, 2013 02:12, edited 1 time in total.
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That makes too much sense and this is Uthgard so get out of here with that making sense stuff! [3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt [3:11pm] <Frosty_> then why does austerim suck
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![]() Why not a wipe of all rps then ![]() Stop making half changes it will kill the already unstable "uthgard ecosystem" seriously.. Merry Christmad! ![]() There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
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Bah the lower RR advantage with OF RA's only goes for det tanks anyway. While you lowbies are still saving up for useless prerequisites like Aug acu3 I'm alrdy gonna be rocking that mota5 with 4 i-win RA's.
Otherwise the BG changes are interesting. [14:57] <akejoduuu> sad rune added if not i rare upir skall
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Will we get to see the new item stats before trading in or will you guys force us to play Russian Roulette?!
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt [3:11pm] <Frosty_> then why does austerim suck
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There is no stat preview. |
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Post the stats then. ![]() [3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt [3:11pm] <Frosty_> then why does austerim suck
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I think you guys are digging yourself a hole here by adding custom changes to your 1.69 implementation. Without any additional alterations, you've already begun to undermine the integrity of the game play environment that your stated "classic" goal encompasses. Remember, your credibility at returning the game to the state it is collectively remembered as of early 2004 in the pre New Frontiers era is strained with every custom alteration you add. Furthermore, the more custom content you add, the easier it is to justify later custom content. Remember Tajendi, and the mess that is continuing to cause?
Regarding The additional BG You've just changed the progression experience of new and old players. RvR in 1.69 ended for low levels at caledonia and both the bg cap and rp cap ended where they did to get people on the path to 50 and into frontier rvr. Regarding the RPS while dead change Have you considered that players who are dieing should actually fear death and avoid it? What incentive does a person or their group have to use that personal (or group) 30 minute timer (or whatever it is) insta heal(s) if they know they might get RPS anyway? With this change You've just changed player behaviors in high intensity situations. |
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So wait I am supposed to just go up and exchange an item with no idea what I am getting out of it?
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What about the first explorers of Tajendi who invested their time without knowing which items they would get? |
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They weren't losing anything in the process. They were gaining something. They weren't paying 100g to have their items nerfed. Come on abydos you can do better then that. ![]()
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This is like having to turn in my pc for another at Best Buy and not know what features I am getting before I do it because I am told my current version will "break" in <insert an unknown period of time> AND pay Best Buy $100 to do it? And if I understand correctly, there is no exact time I have till I am unable to make an exchange, I just have to wait and hope I get there before the salesman "sobers up"? Really... did you guys help write the program for signing up for ObamaCare too? "Vision is not seeing things as they are, but as they will be" |
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You will be able to exchange at any time. The new item will takeover durability left.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
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