dmg add and dot stack
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dmg add on bd pets stack. for instance, the bd line dmg add buff + skald damage add chant stack. is this intended? not sure how it was back then. I thought only 1 damage add can be active at a time.
also, the two dot lines stack. meaning I can cast two individual dots on a mob and they both tick. just wanted to clarify if this is a bug before reporting it as one. |
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DOT stacking is normal I believe. Can't speak on the dmg add though.
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Dmg add should not stack. Dots do.. Base dot + spec dot
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To be more precise, i believe that is about the dot damage type: 2 dots of the same damage type wont never stack, only the higher level will overwrite the lower and not the other way around (it will say already has this effect, or stronger..), if same value, then it will refresh its duration to the maximun again. That's what i remember There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
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Shouldnt Dmg add chant + dmg add Buff stack?
I remember the stronger one was halved then. |
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Thats how i remember it too. But really not sure atm^^ Formerly known as
Touareg- RR10 noobVW on Uth1. Crossfire- RR7 noobAnimist on Uth1. Ohnoes- RR9 noobAnimist on Lolgins. Click this LINK if you want to see the truth about Hibernia |
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Dmg add stacks with AotG
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I know this is an old thread but just to answer the question, DoTs do stack if they aren't the same type. In other words, for a BD, the baseline DoT will stack with the spec DoT but the spec AE DoT will not stack with the spec single target DoT because they are both spec spells. A bit confusing to read but in reality it's pretty simple.
Damage adds also stack but as someone else said, the effect of one of them is halved. The only exception I take to what they said is that I believe it is the weaker one that is halved, not the stronger one. Depending on the strength of the weaker one, halving the stronger one may well be less of a total damage add than the strong one alone and that wouldn't make sense. I can say without question that whenever I have had 2 damage adds going, it's always been better than just 1 so that says to me that it's the weaker one that gets halved. Member of Vanquish
Midgard Tristan from day 1, now a Hib (the pacifist realm) :P |
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I hear this myst like every day:
It is always the song (pala/skald/whoever sings it in the happy tree land) which is halfed (patchnotes 1.47 or similar) Means: Skald in Group -> No Shaman dmg add This is like it should be. No clue how it is on Uthgard right now Edit knows it exactly: ________________________________________________ Patchnote 1.47b Damage add chants (Paladin, Skald, Warden) now stack with base damage add buffs, but only add half damage when stacked. Pet-only damage adds and shields also stack the same way. ________________________________________________ |
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as of this moment, the base and spec dot are both matter....wasn't one of these body?
*the two dots are stacking |
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Pretty sure the dots that do stack are of different frequency.
Just to Clarify, both the base and spec dots are of the same damage type. |
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