-
Adaaom
- Guardian
-
- Posts: 6
- Joined: Aug 11, 2013 16:15
|
by Adaaom » Dec 23, 2015 12:12
Cant wait to RMing again on Uthgard !!!! See yaa all ! 
|
|
-

Austerim
- Alerion Knight
-
- Posts: 2743
- Joined: Dec 15, 2010 16:27
|
by Austerim » Dec 23, 2015 16:08
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc [3:10pm] <myrmidon^> that's what I learnt [3:11pm] <Frosty_> then why does austerim suck lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!
|
|
-
boborg
- Warder
-
- Posts: 46
- Joined: Jun 29, 2013 08:01
|
by boborg » May 10, 2016 00:08
I read on uthgard's forum that bolts are bug and miss most of the time when the target is in a melee combat with an another char. That's why runecarving specc was not popular on uthgard 1.0 . But according to dev, no proof of bugs have been given yet. someone made tests on the current beta? Thx
|
|
-

Capass7x1
- Myrmidon
-
- Posts: 132
- Joined: Feb 09, 2013 18:24
|
by Capass7x1 » May 11, 2016 22:33
boborg wrote:I read on uthgard's forum that bolts are bug and miss most of the time when the target is in a melee combat with an another char. That's why runecarving specc was not popular on uthgard 1.0 . But according to dev, no proof of bugs have been given yet. someone made tests on the current beta? Thx
From what I remember, bolts were never supposed to hit a target engaged in melee
|
|
-
loopz
- Warder
-
- Posts: 14
- Joined: Apr 06, 2016 10:07
|
by loopz » May 12, 2016 06:31
Capass7x1 wrote:boborg wrote:I read on uthgard's forum that bolts are bug and miss most of the time when the target is in a melee combat with an another char. That's why runecarving specc was not popular on uthgard 1.0 . But according to dev, no proof of bugs have been given yet. someone made tests on the current beta? Thx
From what I remember, bolts were never supposed to hit a target engaged in melee
That's right, I played daoc until toa came out, and bolt did not hit a target engaged in melee. It systematically missed. So we can consider it as a normal behavior.
|
|
-

pweet
- Lion Knight
-
- Posts: 4243
- Joined: Dec 22, 2010 14:07
|
by pweet » May 12, 2016 06:33
loopz wrote:Capass7x1 wrote:boborg wrote:I read on uthgard's forum that bolts are bug and miss most of the time when the target is in a melee combat with an another char. That's why runecarving specc was not popular on uthgard 1.0 . But according to dev, no proof of bugs have been given yet. someone made tests on the current beta? Thx
From what I remember, bolts were never supposed to hit a target engaged in melee
That's right, I played daoc until toa came out, and bolt did not hit a target engaged in melee. It systematically missed. So we can consider it as a normal behavior.
bolt can miss and be blocked. but that has nothing to do with beeing in combat.
|
|
-
loopz
- Warder
-
- Posts: 14
- Joined: Apr 06, 2016 10:07
|
by loopz » May 12, 2016 07:24
pweet wrote:loopz wrote:Capass7x1 wrote:[quote="boborg"]I read on uthgard's forum that bolts are bug and miss most of the time when the target is in a melee combat with an another char. That's why runecarving specc was not popular on uthgard 1.0 . But according to dev, no proof of bugs have been given yet. someone made tests on the current beta? Thx
From what I remember, bolts were never supposed to hit a target engaged in melee
That's right, I played daoc until toa came out, and bolt did not hit a target engaged in melee. It systematically missed. So we can consider it as a normal behavior.
bolt can miss and be blocked. but that has nothing to do with beeing in combat.[/quote] Thought it had way more chance to miss when the target is in combat... Well that was about 15 years ago  hard to remember accurately! Anyway I think I've never seen a blocked bolt.. Or the combat log does not tell us everything
|
|
-
Llaw
- Gryphon Knight
-
- Posts: 252
- Joined: Apr 23, 2016 10:19
|
by Llaw » May 12, 2016 08:27
loopz wrote:pweet wrote:loopz wrote:[quote="Capass7x1"][quote="boborg"]I read on uthgard's forum that bolts are bug and miss most of the time when the target is in a melee combat with an another char. That's why runecarving specc was not popular on uthgard 1.0 . But according to dev, no proof of bugs have been given yet. someone made tests on the current beta? Thx
From what I remember, bolts were never supposed to hit a target engaged in melee
That's right, I played daoc until toa came out, and bolt did not hit a target engaged in melee. It systematically missed. So we can consider it as a normal behavior.
bolt can miss and be blocked. but that has nothing to do with beeing in combat.[/quote] Thought it had way more chance to miss when the target is in combat... Well that was about 15 years ago  hard to remember accurately! Anyway I think I've never seen a blocked bolt.. Or the combat log does not tell us everything[/quote] You could definitely block bolts. Engage was the ****** vs bolts.
Siege - Warrior Envoy - Bard Aegis - Blademaster Ethical - Mentalist
|
|
-
boborg
- Warder
-
- Posts: 46
- Joined: Jun 29, 2013 08:01
|
by boborg » May 12, 2016 20:45
I dont know how we can test that during the beta. And if its confirm that bolts Miss on engagéd target, dev wont do anything because this problem was already there at 1.65? I am not going to try runecarving specc after the release
|
|
-
Kaozium
- Myrmidon
-
- Posts: 189
- Joined: Jun 07, 2016 00:31
|
by Kaozium » Jun 20, 2016 01:33
I also remember bolts to systematically miss on a melee engaged target :/ Darkness ftw anyway! :o)
|
|
-

amiga1200
- Warder
-
- Posts: 15
- Joined: Feb 04, 2013 23:50
-
|
by amiga1200 » Jun 20, 2016 12:06
Kaozium wrote:I also remember bolts to systematically miss on a melee engaged target  Darkness ftw anyway!  )
So darkness is fotm? I am RC at the moment and like it. But iirc xp groups wanted pbt back in the days so that means full sup to 50? What are you guys specing to get groups? Soloing is ZZZzzz....
|
|
-
OGCFTW
- Warder
-
- Posts: 47
- Joined: Apr 14, 2015 06:30
|
by OGCFTW » Jun 20, 2016 20:53
Yay Runies!
Is Suppression the most popular/preferred group leveling spec? Seems like AOE DD/Snare would be a great help with AOE groups, and obviously PBT.
|
|
-
tamiko
- Warder
-
- Posts: 35
- Joined: Mar 05, 2013 11:32
|
by tamiko » Jul 08, 2016 08:33
most group orientated spec i found was 44supp/31darkness youll end up with a 7+ DA which is still twice as good as the shamans,
|
|
-
randomeclipse
- Warder
-
- Posts: 37
- Joined: Apr 28, 2013 20:00
|
by randomeclipse » Feb 07, 2017 23:48
All aboard the Runie train! 
| Runemaster |
|
|
-
joshisanonymous
- Myrmidon
-
- Posts: 160
- Joined: Feb 10, 2012 09:03
-
|
by joshisanonymous » Feb 08, 2017 21:37
I played a Runemaster back in the SI days. I'm almost positive that bolts were intentionally affected by being in combat, just like archer crit shots.
*Current Lives* Might pop in here on my BD sometimes. (Atlas) Baudith/RM *Past Lives* (MLF) Levlin/Rang > (Bors) Kleib/RM > (Kay) Traep/Minst > (Lancelot Cluster) Chasis/Sav > (Ywain) Finnegin/Ment > (Uthgard) Mordigg/BD > (Phoenix) Kroll/SM > (BL2) Baud/Warlock
|
|