Spellcraft problem +xxx All Magic
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I tried to craft +5 All Magic… but unfortunatelly, it wasn't implemented. There's only a +1 All Magic Gem.
Will it be implemented soon? PS : I'll add I hope Uthgard won't implement new craft of TOA, like cap increase… I hope Uthgard will continue with a "Classic" server (without TOA items, craft and so on). <img src="http://s142473203.onlinehome.fr/daoc/small.php?player=Merry">
<img src="http://s142473203.onlinehome.fr/daoc/small.php?player=Agravain"> <img src="http://s142473203.onlinehome.fr/daoc/small.php?player=Ton"> |
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As far as i know/heared, gems with more then +1 to all DO NOT exist.
You will never see a normally crafted item with more then +1 all primary melee or +1 all primary magic skills. |
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Are you sure? ![]() On the Camelot Herald website, we can craft gems with more than +1 All Magic. But it's perhaps because the website architecture which can't disable some options in selecting the number of All Magic skill. Can someone confirm? I never said I didn't thrust you Steven… ![]() <img src="http://s142473203.onlinehome.fr/daoc/small.php?player=Merry">
<img src="http://s142473203.onlinehome.fr/daoc/small.php?player=Agravain"> <img src="http://s142473203.onlinehome.fr/daoc/small.php?player=Ton"> |
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Its easier to let you do this because those + all skills gems do not ned more imbue points, then normal ones, so they just let you do it.
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yeah yeah steven is right as everytime
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Quote from the herald page:
Current bugs: You can have Skill: All Melee and Skill: All Casting gems over +1 on this form, but not in game. Alandrian
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I should have read the entire webpage ! I did it in the past but I forgot what the bugs were… <img src="http://s142473203.onlinehome.fr/daoc/small.php?player=Merry">
<img src="http://s142473203.onlinehome.fr/daoc/small.php?player=Agravain"> <img src="http://s142473203.onlinehome.fr/daoc/small.php?player=Ton"> |
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