What are Templates?
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I'm new and I see some folks talking about "templates", and I'm not sure what that is. Is it just the gear that the character has? Is it their skill build?
Thanks. Angelmilk - Warrior
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A template is a set of equipment (usually composed of drops and crafted items, the latter imbued with a spellcrafter's gems and potentially an alchemist's tinctures) to maximise a character's attributes, skills, resistances, hit points and power pool.
Moved this thread into Support (en). |
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A set of gear that maximizes your characters attributes.
Filling these stats will enable your character to deal more damage and receive less damage or dampen the negative effects of some abilities. Mind, not all of these stats need to be utilize by every class and character specc. Also note,there is absolutely NO benefit to going beyond the cap of each attribute. I'll give a brief description of what each stat does below.
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This is where Spellcrafters imbue jewels to give crafted items attributes. In many cases, a player may choose to have a particular dropped item instead of a Crafted-Item in their template, whether that be for a particular Proc, Charge, Look, better attributes . . . whatever. Keep in mind, if you do not have something equiped, you will not benefit from the stats (A 2-Handed sheathed sword's stats will not affect you when you have your Sword/Shield equiped. Your Sword/Shield stats will not effect you if you have your 2-Handed weapon equiped. So adjust the stats accordingly.) * Also note, Dropped-Items are not bound to only have 4-Slots of attributes. ______________________________________________________ ______________________________________________________
This is where you insert whichever jewels found in-game to aid you in your templating process. Some items may have low attributes but have particular Charges to make it desirable to use. Here is a list of a few desirable Charges that may be found on items
______________________________________________________ ______________________________________________________ These are important attributes ALL Templates RvR-Focused Templates should maximize, in addition to whatever other stats your class requires. Some resistances are more important than others depending on the realm you have chosen and what you plan to do (Full-Group RvR, Solo PvP, PvE . . .)
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______________________________________________________ ______________________________________________________ I hope you found this to be a thorough introduction to a "Template" "It's not fair unless I'm winning!" |
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really nice info (I hate congratulate u ) I will add/modify 2 small things: - Where u talk about the benefits using drops u can add that they can have way more utility than a crafter can imbue on crafted items. - Where u talk about the important attributes to cap u could add DEX because ABSOLUTELY EVERY class need DEX It's the thrill of the chase
and I'm coming after you. |
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Oglop, what an amazing reply, thank you! Very very helpful.
Angelmilk - Warrior
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Yes, great answer, should be put in a post-it imo.
But there's 2 errors : - CONstitution doesn't increase absorb, that's an old urban legend - STEALTH skill doesn't really increase range detection of other stealthers (only your level is taken into account + detect hidden given at 16 stealth to assassin-like) RIP : Ectoplasme
My own version of Uthgard Character Builder |
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Except skald and Zerker, they can use it but its the least important stat. Same goes for slash/crush BMs/Mercs. |
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take off all their dex and u will see how much they evade/parry/block and how much hits they land on a class with higher dex than them It's the thrill of the chase
and I'm coming after you. |
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You're wrong. Dex is completly useless for that. RIP : Ectoplasme
My own version of Uthgard Character Builder |
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It should also be mentioned that Spellcrafters cannot make jewellery, rings, amulets, belts or bracers so deciding on (and probably acquiring) those parts first is usually a good idea. Then add any armor/weapon slot pieces with specific abilities you want or which offer a particularly high number of overall stats or just the stats you are low on so far.
Once you have nearly got all your pieces decided and balanced with each other then you fill in the rest with custom designed Spellcrafter pieces to finish the template. The fact that most people will end up with completely different demands from the Spellcrafter is why Spellcrafters will probably insist you build the whole thing in the Spellcrafting program of their choice yourself and send them the save file to work from. |
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Is Oglop's post still valid for Uthgard 2.0?
DEX determines block rate with shields? What determines the damage of shield slam? |
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DEX is a contributing factor to both of those.
^^ I don't think so (for players anyway). I think everything else is accurate. Nezix - 50 Minstrel <The Band>
Merlin: Arthur, what is best in life? Arthur: To crush your enemies, to see them driven before you, and to hear the lamentations of their Lurikeens. |
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I thought str determines the damage of your shield styles? IRC: 09.01.2013(15:16:36) Dotto: we zerg if other realm zerg in rvr,, we never start zerg thats all! |
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