archery plans and pots updates?
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any plans to fixed the arrow last target bug.
ive kill one player. then attack then slam next, load critical. arrow will alway shot the last guy i shot. who is dead. therefore waisting my slam, and waisting a critical shot. this bug has many times shot the wrong guy breaking messes. or agro'ing the wrong mob pulling two equaling in my death. also it has work in my favor shooting somebody who is behind a wall. after i did not shot at him, only because he was my last person i shot at. also, while im here, any chance to fix pots? so they can be made with 3/6/9 uses per pot? currently only nerieds have this feature (20). one issue is, alb group like to use haste pots. because thruergs dont fit into a common group, or simply none aruond. also this give a soloer a chance to fight a full buffed dou's or gruops. buffs arnt great, but there better then none. also there bugged with the duration between usage. heals/ power/ endurance have a 1 minute timer. buffs/ pom/ health regen/ haste/ da/ neried should be on a 5 second reuse timer. but currently on the same timer as the heals/power/endurance. are these flaws intentional, you only want nerieds to work correctly? |
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where u got ur infos from? is it possible,that multiple charges on pots are above 1.80? same for reuse timers..
the bow-bug is long reported..but there was no comment on that until now.same for volley;) |
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well i dont remeber pots haven anything bot 3/6/9 charges. is it true they had just 1 pre 1.8? i don't remeber this? i used pots on live. but not till classic server started. i have no clue what version this was.
i alway seen pots to give people unbuffed a chance to fight buffed players. all know a unbufed toon cuold never beat a buffed one. so at least the baby buffs bring some balance. in emain everybody uses the 75 dex/qui charge anyways. im just tired of reloading pots cuase i use 3 pages per run. |
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Pots definetly had just one charge when i played,but this was even before ToA so i don´t know if there were changes after that.
<img src="http://sigtool.covod.org/getImage.php?user=Islana&key=DHKZgbkxJYFMlL">
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what about the buffs pots haven 5 seconds reuse timer? those past 1.8? here you have to wait 60 seconds per buff pot.
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I had intended to bring the issue up about the stat buff etc timers at a later date in my combat mechanic bug reports but since this thread is already made...
Stat potions and others..are indeed 5 sec timer (i looked throuhg patch note archive at the herald and did not see anything that hinted about potion timer changes, but this does not mean that something was changed) http://www.oldeapothecary.com/reference_statbuff.htm Water breathing potion reuse timer = 5 sec http://www.camelotherald.com/more/2127.shtml |
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