1.93 Stealthers

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Demiurgo
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Joined: Mar 11, 2007 01:00

Postby Demiurgo » Feb 29, 2008 12:59

In 1.93 patch there are some stuff about stealthers:

Stealth Changes

- In an effort to make stealthers more group friendly, party members will now be able to see stealthed party members within a 2,500-unit radius.

- The realm ability ‘Mastery of Stealth’ will now provide a greater movement speed bonus, while lowering the detection range bonus. This will help stealthed players with positioning for attacks and easier escapes.

- Mastery of Stealth 1 - 10% increase in speed and a 50-unit detection bonus.
- Mastery of Stealth 2 - 20% increase in speed and a 100-unit detection bonus.
- Mastery of Stealth 3 - 30% increase in speed and a 200-unit detection bonus.
- Mastery of Stealth 4 - 40% increase in speed and a 325-unit detection bonus.
- Mastery of Stealth 5 - 50% increase in speed and a 475-unit detection bonus.

I think it would be wrong to improove mos, but the 2500 range detection for groupmember was a very nice uth feature :D Could you put it again?
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Blue
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Postby Blue » Feb 29, 2008 14:02

Stealthzerg ftw? Stealther are imo Solochars.

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T-Man
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Postby T-Man » Feb 29, 2008 15:13

In 1.93 patch there are some stuff about stealthers:

Doesn't this already answer your question?
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Demiurgo
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Posts: 1499
Joined: Mar 11, 2007 01:00

Postby Demiurgo » Feb 29, 2008 15:16

But you put it before :D
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Nayru
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Postby Nayru » Feb 29, 2008 16:01

And we fixed it after we detected it being wrong implemented. :wink:


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