twohand bonus and parry
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Let me get this straight. You talk about Parry BONUS? In my understanding facing a 2H enemy will HALVE the parry chances so its a PENALTY of -50% to its current uncapped value. Facing dual wielders will let parry chances unchanged.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
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facing a 2h opponent should halve your parry chance.
I two-shot Zerkers
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This is correct. |
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That's like it should be. No bonus but also not 50% less against dual wielders. ![]() |
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exactly <strong>FIX TEH PROFILE PAGE SO I CAN CHANGE MY SIG PLZ</strong>
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What they said. http://www.camelotherald.com/news/news_ ... toryid=453 Edit: I also motion to move this to the Bug section. ![]() Healowner - Alb/Merlin - The Guardians |
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Following this logic, wielding a med/large shield would compensate when facing a dual wielder as far as chance to block is concerned? |
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no, only number of attackers, and since 2 weaps dont increase the number of attackers, a medium/large shield doesnt count as a counter.
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went to live and did some tests:
1 weapon: 892 attacks (766 not counting miss) 201 parry 116 miss 201 / 766 * 100 = 26,2% parry chance dual wielding: 933 attacks (824 not counting miss) 162 parry 109 miss 162 / 824 * 100 = 19,6% parry chance toons used: 50 warden 50 dex 40 qui 25 parry 50 regrowth 50 NS 65 str 140 dex 103 qui 0 points used to spec so I think you should reroll the change and do some more tests to ensure that this change is correct.. because so far tests don't back up that dual wield has same parry chance as 1h hits in the tests there is about a 7% difference.. this might be due to luck/no luck but more hits has to be done to ensure this.. |
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Dual wield was never ment to cut parry in half.
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yeah and you also had LESS misses with MORE attacks on dual wield. it was probably just luck factor and doesn't prove anything.
there is enough proof of dual wield not halving parry and this should remain fixed. it would also be a big balancing issue favoring DW above everything else (which is already true, sadly) <strong>FIX TEH PROFILE PAGE SO I CAN CHANGE MY SIG PLZ</strong>
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please link to this proof grab bags never explain mechanics 100% and is often missing things - so just because a grabbag doesn't state something about a specific behaviour doesn't mean that it is not there.. |
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Well its kinda you that have to prove that dw halves parry, since it doesn't say anywhere it should.
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I just did a test that shows that there is a difference in parry % if you wield a 2nd weapon compared to 1 weapon.. im not asking for half parry % when dual wield but there seems to be a difference - so this has to be investigated before we make 1 weapon = 2 weapons |
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The difference is too small, and could of been contributed to lots of factors. If there really is a difference more tests are required to prove it. Untill then things should stay as they were ment to be. |
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