twohand bonus and parry

If you need support, you can get help here!
nixian
Forum Moderator
Forum Moderator
 
Posts: 5450
Joined: May 19, 2006 00:00

Postby nixian » Mar 06, 2010 16:59

Braxis wrote:
nixian wrote:I just did a test that shows that there is a difference in parry % if you wield a 2nd weapon compared to 1 weapon.. im not asking for half parry % when dual wield but there seems to be a difference - so this has to be investigated before we make 1 weapon = 2 weapons

The difference is too small, and could of been contributed to lots of factors.
If there really is a difference more tests are required to prove it.
Untill then things should stay as they were ment to be.


I think we should let blue decide if the difference is too little..

User avatar
Healowner
Gryphon Knight
 
Posts: 386
Joined: Apr 17, 2009 00:00
Location: Bucharest

Postby Healowner » Mar 06, 2010 17:55

Did you test 2H also? Since that type of weapon is supposed to halve parry chance.

The test target was the same both in 1h and DW attacks?

The NS and the warden have the same weapon skill? (Why haven't you used the NS for the 1h test without wielding the second weapon btw? ^^)
Image
Image
Image

Healowner - Alb/Merlin - The Guardians

Nymeros
Phoenix Knight
 
Posts: 1426
Joined: Apr 12, 2009 00:00

Postby Nymeros » Mar 06, 2010 18:05

Current situation = bugged.

First thing to do = make DW _not_ halve Parry.

After that: Someone proves if it works differently.

nixian
Forum Moderator
Forum Moderator
 
Posts: 5450
Joined: May 19, 2006 00:00

Postby nixian » Mar 06, 2010 18:09

Healowner wrote:Did you test 2H also? Since that type of weapon is supposed to halve parry chance.

The test target was the same both in 1h and DW attacks?

The NS and the warden have the same weapon skill? (Why haven't you used the NS for the 1h test without wielding the second weapon btw? ^^)


target: warden
attacker: NS

in both tests

as you suggested all I did was to add the 2nd weapon for test number 2..

so WS, WS of attacker, stats, etc.. where the same in all tests.. only thing that changed was that the NS had dual wield in one test and just 1 weapon in the other test

Iceer
Banned
 
Posts: 561
Joined: May 19, 2009 00:00

Postby Iceer » Mar 06, 2010 18:27

Force wrote:ya, parry should not be lowered by DW, and a DWer is not 2 attackers, its 1 attacker DWing.

Otherwise my savage is 4 attackers.


Also, this would impact small shields right? If a DWer was 2 attackers small shields should be worthless against them.


Savage even don't count as a normal dualwielder and should not half anything :lol:

User avatar
Chrissi
Phoenix Knight
 
Posts: 1174
Joined: Jun 07, 2009 00:00

Postby Chrissi » Mar 06, 2010 21:24

Braxis wrote:
nixian wrote:I just did a test that shows that there is a difference in parry % if you wield a 2nd weapon compared to 1 weapon.. im not asking for half parry % when dual wield but there seems to be a difference - so this has to be investigated before we make 1 weapon = 2 weapons

The difference is too small, and could of been contributed to lots of factors.
If there really is a difference more tests are required to prove it.
Untill then things should stay as they were ment to be.


Someone has to pay you a bill about 1000$ - he pays u just 950 $ you tell him, there're 50 $ missing ...

And he says:"Men, thats just 5% missing who cares about..."
____________________________________________________

You also wouldn't like this, i'm right?

So far...

User avatar
Blue
Developer
Developer
 
Posts: 15821
Joined: Apr 22, 2005 00:00

Postby Blue » Mar 06, 2010 23:32

Nixian could you make a test with higher parry rate instead 25%? Would make it more clear whether we have a 20% reduction of parry chances or 5% absolute reduction. Also please tell the bonuses of the used weapons.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

nixian
Forum Moderator
Forum Moderator
 
Posts: 5450
Joined: May 19, 2006 00:00

Postby nixian » Mar 07, 2010 09:28

Blue wrote:Nixian could you make a test with higher parry rate instead 25%? Would make it more clear whether we have a 20% reduction of parry chances or 5% absolute reduction. Also please tell the bonuses of the used weapons.


I will increase the parry skill and try again..

all gear used is merchant gear both with 0% bonus if I remember - will give more info when tests are done

User avatar
Maluco
Warder
 
Posts: 12
Joined: Jan 12, 2009 01:00

Postby Maluco » Mar 10, 2010 03:38

I tested damages of 1handed and 2handed weapons on my berserker
i m norseman, unbuffed, stats caped, axe 50 +14

tested with taunt from axe styles on dummy

1handed 4.0 99% qual
averaging 150damages (left hand do 60)

2handed 5.3 100% qual
averaging 220damages

I tested hunter stuffed, 50+14spear, caped dex + str, +78D/Q buff, +20 dex and str shot potion.
spear 4.7 100%
averaging with taunt on dummy : 180damages

So, just at seeing it, do is normal that any DW class, Battle master, Nightshade, Berserker, Shadowblade, mercenary and infiltrator could do aproxymatively same damage in a row (each 2 - 3 sec) as a 2handed guy ?(3-5 sec a row aproxymatively)
(sure DW speed is modifyed by using faster weapon lefty but not subject)

So, lot of class have damage pb, Hunter Thanes, Skald...Hero, Champ...armsman... (yes i m lazy to enumerate all classes able to use 2handed ^^)

I know the problem is complex, but i just want to point that is a problem, just by looking at my zerk, or any DW damages from any ennemy in RvR.
Only use logic, that isn't normal... make some test and see (test from all realm)

PS : I already see all reply from some DWer players ^^

Glacius
 

Postby Glacius » Mar 10, 2010 17:46

You should keep in mind that a DW er will outdmg in time any 2h er.

User avatar
Neju
Eagle Knight
 
Posts: 893
Joined: Sep 11, 2009 00:00

Postby Neju » Mar 10, 2010 17:52

but here DW outdmg's 2h with 1 swing.. so doing more dps overtime and in 1hit :(
I two-shot Zerkers

Toblerone
Banned
 
Posts: 1071
Joined: Jan 27, 2010 01:00
Location: Croatia

Postby Toblerone » Mar 10, 2010 17:54

On uthgard DWer will outdamage 2h with every swing, not just in time.
[23:53] <@ref^> i once hugged a girl you know

[20:03] <@ref^^> I AM NOT STUPID
[20:03] <@ref^^> but i am retardd

Glacius
 

Postby Glacius » Mar 10, 2010 17:58

Toblerone wrote:On uthgard DWer will outdamage 2h with every swing, not just in time.


Based on what r u saying this? zerkers for example got better style growth higher str, ofc they deal more dmg. You cant compare the dmg of a troll zerker with the 2h dmg of a celt hero.

1000 hits are not enough to see if DW halves parry or not, more r needed like 4 sets of 1000 hits..check all 4 results and make an average of those 4, we are talking about % chances here, and even so, Nixian said that VS DW the pary chances were abit lower then VS 1h , the parry VS dw issue that has been implemented the last days is a bit hasted in my opinion.

Grab bags tell many things, yet best answers come from tests, those will tell you all u need to know.
Last edited by Glacius on Mar 10, 2010 18:06, edited 1 time in total.

User avatar
Razzer
Eagle Knight
 
Posts: 913
Joined: Jul 04, 2009 00:00
Location: Behind Enemy Lines

Postby Razzer » Mar 10, 2010 18:03

pre 1.80 it should be:

Dual wield halves block and evade.

Twohand halves parry.

After 1.87:

all penalties are gone
Uthgard till 2003!

Glacius
 

Postby Glacius » Mar 10, 2010 18:07

Razzer wrote:pre 1.80 it should be:

Dual wield halves block and evade.

Twohand halves parry.

After 1.87:

all penalties are gone


You have proof to backup your sayings?

PreviousNext

Return to Support

Who is online

Users browsing this forum: Google [Bot] and 5 guests

Sunday, 06. April 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff