guild vault keeper

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panachier
Banned
 
Posts: 2267
Joined: Apr 04, 2006 00:00

Postby panachier » Dec 20, 2006 10:41

guild vault keepers are still missing and i was wondering if it was in the things to do soon. if not and if quite easy to do, i think it could help lot of peoples (crafters, items for low guild mates, regroup seals,...)
<img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">

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Bodyguard
Myrmidon
 
Posts: 132
Joined: Nov 02, 2006 01:00

Postby Bodyguard » Dec 20, 2006 12:00

+1

Especially as it does not modify the gameplay, but will offer some confort for guild management.

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TheKrokodil
Alerion Knight
 
Posts: 2126
Joined: Jan 11, 2005 01:00

Postby TheKrokodil » Dec 20, 2006 13:03

Even if it would be done, it would be quite Difficult, as the Vault Inventory is the same as the player Inventory, just a higher slot ID. I wonder if you could easily merge them into one, if it's handled the same in the client
Be nice. :)

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panachier
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Joined: Apr 04, 2006 00:00

Postby panachier » Dec 20, 2006 14:30

ho yeah hmmm i anderstand... :/

and in this idea... couldn't it be coded as a client that would be online and that only guild members can trade with...?
<img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">

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Phenix
Gryphon Knight
 
Posts: 407
Joined: Jun 29, 2005 00:00

Postby Phenix » Jan 25, 2007 14:48

I've got an other idea :

If for example inventory got id 1 - 50, vault keeper got 50 - 100, you would add 50 more hidden slot to each char.

This last 50 slots will be syncronised.
If one guys of the guild remove something, it's removed on all hidden slofts (of each guild member).

It could work no ?
[v2] Toxik - Cabalist 50 <Fromage>
[v1] Phenix - Friar 50 <French Keeper>


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