Information about PvE magic damage type.

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Bodyguard
Myrmidon
 
Posts: 132
Joined: Nov 02, 2006 01:00

Postby Bodyguard » Feb 04, 2007 13:20

Hello :)

Is there a resource regarding the various PvE magic damages ?

Like for the mobs in DF (including mez), or the Yar DoT (Midgard Malmohus) ?

Thanks

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fab
Myrmidon
 
Posts: 163
Joined: Jul 03, 2006 00:00

Postby fab » Feb 04, 2007 15:38

You can rightclick on the icon of the DoT when you are affected to see details :)
([Uth]Kazuki) Schaf macht grundsätzlich alles nur bis zu 80% fertig

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Bodyguard
Myrmidon
 
Posts: 132
Joined: Nov 02, 2006 01:00

Postby Bodyguard » Feb 04, 2007 16:10

Yes Fab, i know that, but sometimes it is quite hard to do it (for example with DD).

Well, i will do what you suggest, it was just to know how to build my PvE SC :)

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Sethor
Alerion Knight
 
Posts: 1899
Joined: Nov 03, 2005 01:00

Postby Sethor » Feb 04, 2007 17:12

For PvE SC I suggest you to cap melee resists beneath heat/cold/body because
most monster nukes are baseline nukes using the above dmg-type.
Matter usually is for DoT which can be ignored, because DoTs casted by
monsters do very low dmg - as healer you don't even cure poison ^^
Spirit/Energy usually is used for DDs of hybrid-classes or for PBAE.
By now I haven't seen any monsters using PBAE or hybrid DDs except
the worms spawned by Beliathan which cast PBAE when they die.

So, with crush/slash/thrust/heat/cold/body capped you should have
capped all PvE concerning resistances.

Greets
Sethor
Characters:
Midgard: Nothing atm
Albion: Nothing atm
Hibernia: suxx ^^

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Bodyguard
Myrmidon
 
Posts: 132
Joined: Nov 02, 2006 01:00

Postby Bodyguard » Feb 04, 2007 17:16

Thanks Sethor, will follow your tips.

Have fun

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poplik
Phoenix Knight
 
Posts: 1710
Joined: May 02, 2006 00:00

Postby poplik » Feb 05, 2007 18:17

well most dots I met on uthgard in PvE are heat based
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