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hinano
Gryphon Knight
 
Posts: 237
Joined: May 27, 2006 00:00
Location: Côte d'Azur - Toulon

Postby hinano » Oct 01, 2007 17:28

I look for a post about RAs, who work on Uthgard, that indeed has to have yet approached somewhere? :?:

Could you help me please :oops:
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Aragorn
Eagle Knight
 
Posts: 749
Joined: Apr 19, 2006 00:00
Location: Kassel

Postby Aragorn » Oct 01, 2007 17:40

every ra you can train on uth works :]
[01:18] <[NoXmas]Ara> dann zwing mich mal um rl :)
[01:20] <[Uth]Nayru|away> .d &jail in aragorn
[01:20] <Uthbot> msg: Jailed aragorn in!

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Phire1Phr34k
Gryphon Knight
 
Posts: 237
Joined: Sep 09, 2007 00:00
Location: Wichita, Kansas

Postby Phire1Phr34k » Oct 01, 2007 17:44


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hinano
Gryphon Knight
 
Posts: 237
Joined: May 27, 2006 00:00
Location: Côte d'Azur - Toulon

Postby hinano » Oct 01, 2007 19:10

Thank You for Fast Reply :wink:
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salbei
Phoenix Knight
 
Posts: 1467
Joined: Oct 27, 2006 00:00

Postby salbei » Oct 01, 2007 21:29

Aragorn wrote:every ra you can train on uth works :]


decimation trap -> doesn´t work as intended
negative maelstorm -> "
twf - wrong damage type

and noone knows if physical defense is correct as it is

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Elwin
Eagle Knight
 
Posts: 557
Joined: Jun 11, 2006 00:00
Location: Poland

Postby Elwin » Oct 01, 2007 21:42

well twf is essence , we cant have essence on uth
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Blue
Developer
Developer
 
Posts: 15821
Joined: Apr 22, 2005 00:00

Postby Blue » Oct 01, 2007 21:58

salbei, you forgot, TWF makes too much damage on highlevel mobs :twisted:

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Gaius
Gryphon Knight
 
Posts: 452
Joined: Jan 25, 2006 01:00

Postby Gaius » Oct 01, 2007 23:14

and, it does not enough damage to low lvl mobs :>

Edit: Reaver RR5 doesnt deal enough damage too^^

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Rector
Alerion Knight
 
Posts: 2744
Joined: Mar 02, 2006 01:00

Postby Rector » Oct 02, 2007 00:09

but negative malstroem really doesnt work as I heard...

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sk4zi
Myrmidon
 
Posts: 111
Joined: Sep 10, 2007 00:00

Postby sk4zi » Oct 02, 2007 10:54

download This and u will know all Ra´s ... i think its correct but i t would be great if one of the designers could give a authentication to this tool ^^

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cloug
Myrmidon
 
Posts: 208
Joined: Mar 04, 2007 01:00

Postby cloug » Oct 02, 2007 11:11

true shot don t work.

Physical defence work ? i try this RA (physical def 4 )but no enought difference for me .
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Maddinagh
Warder
 
Posts: 26
Joined: May 23, 2006 00:00
Location: Hibernia

Postby Maddinagh » Oct 02, 2007 12:51

Trueshot dont work? Sure? I wait for rr 1l5 to take him; if trueshot dont work i must not wait...
MfG Maddinagh

<img src="http://metty.the-bart.org/other/daoc/sig.php?name=Slai&s=55">
<img src="http://metty.the-bart.org/other/daoc/sig.php?name=Kehlyr&s=55">

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Blue
Developer
Developer
 
Posts: 15821
Joined: Apr 22, 2005 00:00

Postby Blue » Oct 02, 2007 12:53

PD definitely works. Checked multiple times in the past.

I dont know the state of Trueshot though.

As always: If there are bugs, analyze them, report them, get them fixed.

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Maddinagh
Warder
 
Posts: 26
Joined: May 23, 2006 00:00
Location: Hibernia

Postby Maddinagh » Oct 02, 2007 12:56

Somebody else from the Staff?
MfG Maddinagh

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Blue
Developer
Developer
 
Posts: 15821
Joined: Apr 22, 2005 00:00

Postby Blue » Oct 02, 2007 13:19

I looked into the code and cant find anything that would prevent that Trueshot

a) increases range of attack by +50%
b) penetrates any bladeturn

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