Need some help with spellcrafting

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Raptor
Guardian
 
Posts: 3
Joined: May 12, 2007 00:00

Postby Raptor » Jun 05, 2007 18:52

Hello, everyone!
As a spellcrafter I can add bonuses to Block, Parry and Critical Hit.
But how do these bonuses affect my char? Do they increase the chance to block, parry or critical hit by % or somehow else? Please help.

Thank you.

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DanGer666
Phoenix Knight
 
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Joined: Feb 03, 2006 01:00

Postby DanGer666 » Jun 05, 2007 20:39

Block, Parry and Critical Hit.


i guess u mean shield,critical strike and parry,which are skills of several chars,not boni. critical strike = infiltrator/shadowblade/nightshade-skill.so if u add these skills to your item,u will add a bonus to this skill which is only suitable for the chars which got this skill.
Realm versus Realm means:
Everybody of some Realm, against everyone of the other Realms..
<img src="http://opakwertheim.mine.nu/sig.php?chars=Fortius;Jelhenna;Mhaerion;Elkhas;Kheran;Geneva;Deheaeniera;Kaeron;Throgrus;Colibri;Khalinos;Rhelaine;Kheldan;He

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Raptor
Guardian
 
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Joined: May 12, 2007 00:00

Postby Raptor » Jun 05, 2007 20:44

Got it, thanks. So for a Reaver that would be pointless, right?
Btw, does soulrending bonus give a bonus to spell damge too, or only to spell "accuracy"?

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DanGer666
Phoenix Knight
 
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Joined: Feb 03, 2006 01:00

Postby DanGer666 » Jun 05, 2007 22:15

if u can skill something,the bonus on the items will be added to the total skill until +11 on lvel 50 (afaik). so, +shield is ok for the reaver. critical strike is not a reaver skill,so useless.

and skills on skillitems have the same effect as if u skill it (afaik 2)
Realm versus Realm means:
Everybody of some Realm, against everyone of the other Realms..
<img src="http://opakwertheim.mine.nu/sig.php?chars=Fortius;Jelhenna;Mhaerion;Elkhas;Kheran;Geneva;Deheaeniera;Kaeron;Throgrus;Colibri;Khalinos;Rhelaine;Kheldan;He

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Rector
Alerion Knight
 
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Joined: Mar 02, 2006 01:00

Postby Rector » Jun 06, 2007 08:14

If you raise for example your Weapon-Skill (Crush, Slash, Thrust, Pole, Twohanded, Flexible..etc) with Items, you will not get additional Styles but do more damage and hit more often.
A healer who gets bonus on his healing skill will heal more hitpoints with every normal heal, but not get additional healspells.

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Elwin
Eagle Knight
 
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Joined: Jun 11, 2006 00:00
Location: Poland

Postby Elwin » Jun 06, 2007 08:30

wrong rector , bonus to healing line doesnt increase heal value
<img src="http://217.86.191.120:81/sig.php?chars=Shien;Sumuran;Silen;Silia;Sinius;Silenius">

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panachier
Banned
 
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Postby panachier » Jun 06, 2007 11:32

you'll heal better with base heals but not with spe heals that has a fix value.

in fact when you have at least the level+1 of the spell, your heal will be fix. as you always has at least level+1 of your heal spe it ll be fixed. if you have 50 in heal, your base heal will be fix too.
<img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">


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