Battlegrounds - /xp off - /rp off

Talk about your RvR experience here
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barto22
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Postby barto22 » Mar 16, 2017 14:57

All good ideas. Would love to see something different to how it is now for sure.


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Wellzy
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Postby Wellzy » Mar 16, 2017 15:01

There needs to be a limit. Real RvR will suffer if everyone is focused on BG toons.

Honestly if ppl actually played all the BGs it would be much more fun to roll a BG toon.

But for some reason, unbeknownst to me, Aber and Murd are ALWAYS empty. If ppl played the bgs 15-35 I would reroll all the time.
Getting to 15 can be done in a day.

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barto22
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Postby barto22 » Mar 16, 2017 15:43

Wellzy wrote:There needs to be a limit. Real RvR will suffer if everyone is focused on BG toons.

Honestly if ppl actually played all the BGs it would be much more fun to roll a BG toon.

But for some reason, unbeknownst to me, Aber and Murd are ALWAYS empty. If ppl played the bgs 15-35 I would reroll all the time.
Getting to 15 can be done in a day.


Maybe real rvr would slightly suffer. But I think that would be justifiable seeing that the server would still be popping throughout the lower levels too. I think an rp cap would be the best way to keep people moving forward without them having to skip all the fun.

I really liked the 4L2 cap in thidranki (44-49) back on Uthgard 1. Was a really good idea imo.


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Numak3
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Postby Numak3 » Mar 16, 2017 16:18

Back in the days i deleted quite a few scouts, only to recreate them, sometimes with a diff race etc.

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Postby Teddybear » Mar 16, 2017 20:31

Wellzy wrote:There needs to be a limit. Real RvR will suffer if everyone is focused on BG toons.

Honestly if ppl actually played all the BGs it would be much more fun to roll a BG toon.

But for some reason, unbeknownst to me, Aber and Murd are ALWAYS empty. If ppl played the bgs 15-35 I would reroll all the time.
Getting to 15 can be done in a day.


Level 50 RvR already suffers. Which is why I want to have another option.

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Isavyr
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Postby Isavyr » Mar 16, 2017 21:26

My personal experience has been that some guilds I've been in both created twinks for certain brackets, and split their time between lvl 50 RvR and battlegrounds.

There are two current problems that I see:
1) The battlegrounds do not have a high enough RR cap. Therefore, spending time in the battlegrounds is seen as inefficient from a progression perspective, and further, because the caps are so low, they don't actually give you enough realm points to have a successful start in level 50 RvR.

2) Adding /xp off and /rp off would encourage battleground use, but mostly in the use of twinks. It would cause various groups to split their time in lvl 50 and battlegrounds. If the server thinks lvl 50 RvR is the focus of the game, and want to encourage that, they shouldn't have /xp or /rp off.

I think they should address the issue #1 if they want battlegrounds to be more popular.

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Postby Tandwan » Mar 16, 2017 21:32

No!
No!
No!
Absolutely not! This is what is wrong with live servers and games like WoW. TWINKS. If you want to absolutely destroy RvR in the battlegrounds this is a great place to start.
Elsebette Holsteinsdottir - Guild Leader - Defiance
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Wellzy
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Postby Wellzy » Mar 16, 2017 21:59

barto22 wrote:
Wellzy wrote:There needs to be a limit. Real RvR will suffer if everyone is focused on BG toons.

Honestly if ppl actually played all the BGs it would be much more fun to roll a BG toon.

But for some reason, unbeknownst to me, Aber and Murd are ALWAYS empty. If ppl played the bgs 15-35 I would reroll all the time.
Getting to 15 can be done in a day.


Maybe real rvr would slightly suffer. But I think that would be justifiable seeing that the server would still be popping throughout the lower levels too. I think an rp cap would be the best way to keep people moving forward without them having to skip all the fun.

I really liked the 4L2 cap in thidranki (44-49) back on Uthgard 1. Was a really good idea imo.


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I like the Idea of increasing the cap. That way I can go in at an earlier lvl and Exp more in the BGs.

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barto22
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Postby barto22 » Mar 16, 2017 23:29

Tandwan wrote:No!
No!
No!
Absolutely not! This is what is wrong with live servers and games like WoW. TWINKS. If you want to absolutely destroy RvR in the battlegrounds this is a great place to start.


So the current situation is as good as can be or do you have any other input?
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Postby Tandwan » Mar 16, 2017 23:59

The current system imo is fine with the exception of the keep doors being weak and guard respawns being completely off the hook. I get it, people want to RvR at low levels but you have to keep in mind not everyone has the money to sink into templating at every BG bracket. The worst thing will be when the 8 man BG guilds come out.

Currently on a keep siege you have a grace period when you murder an enemy who dies till they port back. This gives people the ability to make keep pushes and what have you. Removing that ruins that and actually hurts the current system.

Battlegrounds are meant as a taste of RvR and to get you started on getting those crucial realm abilities not as the end all and stopping point. I get that people want quality of life changes but leave this be. It's not meant to be new BGs it's meant to be the old and other then the first two issues I pointed out they're fine.
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barto22
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Postby barto22 » Mar 17, 2017 11:00

Tandwan wrote:The current system imo is fine with the exception of the keep doors being weak and guard respawns being completely off the hook. I get it, people want to RvR at low levels but you have to keep in mind not everyone has the money to sink into templating at every BG bracket. The worst thing will be when the 8 man BG guilds come out.

Currently on a keep siege you have a grace period when you murder an enemy who dies till they port back. This gives people the ability to make keep pushes and what have you. Removing that ruins that and actually hurts the current system.

Battlegrounds are meant as a taste of RvR and to get you started on getting those crucial realm abilities not as the end all and stopping point. I get that people want quality of life changes but leave this be. It's not meant to be new BGs it's meant to be the old and other then the first two issues I pointed out they're fine.


Mhm. Sounds just like wow


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Postby Tandwan » Mar 18, 2017 13:23

The battlegrounds system in WoW is a prime example of people getting too geared up and the haves vs the have nots. People with heirloom gear and max enchantments destroy the competition and any new players don't stand a chance. This actually hurts the game and turns any new player away from the experience. If you try to do battlegrounds on WoW now as a brand new player or even an old without heirloom gear you are a liability to the team you're on.

I promise you if any of these "QoL" issues are added then not only are you moving farther away from 1.65 but you will alienate any new players who want to try this aspect of the game. If you want big boy RvR, then get 45+.Don't change one type of gameplay just do you can use superior knowledge of a game against those who don't.
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barto22
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Postby barto22 » Mar 18, 2017 23:13

Tandwan wrote:The battlegrounds system in WoW is a prime example of people getting too geared up and the haves vs the have nots. People with heirloom gear and max enchantments destroy the competition and any new players don't stand a chance. This actually hurts the game and turns any new player away from the experience. If you try to do battlegrounds on WoW now as a brand new player or even an old without heirloom gear you are a liability to the team you're on.

I promise you if any of these "QoL" issues are added then not only are you moving farther away from 1.65 but you will alienate any new players who want to try this aspect of the game. If you want big boy RvR, then get 45+.Don't change one type of gameplay just do you can use superior knowledge of a game against those who don't.


Such a weak argument really. That has nothing even slightly similar to daoc BG whatsoever.

The biggest difference being that daoc allows you to bring more people. If you are losing to a group of highly rated or highly geared enemies then there is nothing stopping you from bringing more people to the fight.

There will always be elites. Always always. No matter what the setup or circumstance, somebody will be doing it better than the rest.


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Tandwan
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Postby Tandwan » Mar 19, 2017 04:35

So what you're basically saying is, you should be allowed to perma make a level 24 in MP fully sc'd, proc'd and templated gear because we can just ask more people to come out and join us since we can't 1 v 1 your group due to the fact you completely destroy casuals?

Remind me again how my original weak argument isn't perfectly situated in your retort?
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Andreas
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Postby Andreas » Mar 19, 2017 08:53

@Tandwan u forgot rvr specced with rvr ra's

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