The forces of None

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Caemma
Phoenix Knight
 
Posts: 1358
Joined: Oct 14, 2011 21:15
Location: Unknown

Postby Caemma » Apr 12, 2018 12:46

Gnome wrote:" Unfortunately the current Keep Structures do not contain a pattern for a 'Realm None' capture. Dun Cruachon has been reset back to a Hibernian keep. "

We use a pattern of Spawners at each keep. The spawners currently do not contain "Realm None" monsters, so nothing was to ever spawn and allow capture for players.

I created a Realm None Baron Lord and added it with ease. However there came to be an issue with Doors - They are unattackable as Realm None to everyone.

DEV assistance is required to fix this rare, unique case entirely.

You can't set the Door realm to 0 so they will be attackable by all three realms?
Btw, I guess someone's pet that got released/lost did the last blow on the lord, kinda funny :)

You could do a similar trick with guards if you have enough patience (unless it got fixed ofc):
https://www.dropbox.com/s/3h7hepnvvkaz8 ... s.wmv?dl=0

:D
There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
ImageImageImage

Expfighter
Myrmidon
 
Posts: 193
Joined: Feb 06, 2017 00:55

Postby Expfighter » Apr 12, 2018 15:44

Caemma wrote:
Gnome wrote:" Unfortunately the current Keep Structures do not contain a pattern for a 'Realm None' capture. Dun Cruachon has been reset back to a Hibernian keep. "

We use a pattern of Spawners at each keep. The spawners currently do not contain "Realm None" monsters, so nothing was to ever spawn and allow capture for players.

I created a Realm None Baron Lord and added it with ease. However there came to be an issue with Doors - They are unattackable as Realm None to everyone.

DEV assistance is required to fix this rare, unique case entirely.

You can't set the Door realm to 0 so they will be attackable by all three realms?
Btw, I guess someone's pet that got released/lost did the last blow on the lord, kinda funny :)

You could do a similar trick with guards if you have enough patience (unless it got fixed ofc):
https://www.dropbox.com/s/3h7hepnvvkaz8 ... s.wmv?dl=0

:D


not creating an account just to watch this!

User avatar
Caemma
Phoenix Knight
 
Posts: 1358
Joined: Oct 14, 2011 21:15
Location: Unknown

Postby Caemma » Apr 12, 2018 16:47

Expfighter wrote:
Caemma wrote:[..]
You could do a similar trick with guards if you have enough patience (unless it got fixed ofc):
https://www.dropbox.com/s/3h7hepnvvkaz8 ... s.wmv?dl=0

:D

not creating an account just to watch this!

Have you even tried to click on it, lul? :roll:

/ponder
There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
ImageImageImage

User avatar
Pwncakes
Myrmidon
 
Posts: 91
Joined: Aug 06, 2009 00:00

Postby Pwncakes » Apr 15, 2018 03:49

Have tried dragging a border keep ranger into keeps. They don't seem to care much about each other(bk guards and keep guards). PK guards though will fight them.
ranger.jpg

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