Stealth Wars
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Stealth above 50 does nothing (against players) and the only thing MoS does is enhancing your stealth movement speed |
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i play 1 day per week and find only stealth zerg why?
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Reminder to Self: Quality over Quantity, what is the Value here?
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good job, just to quote there: "All characters have a base detection range of 125 and this is modified by 25 units for each level that the stealthed person's stealth is below searcher's level. i.e. 125 + [(your level - stealth level of enemy {cannot be negative}]) * 25]" meaning 125 + [(50-50) *25] = 125 ergo 50 stealth is the max The MoS mechanic described in your link is the new frontiers aka new RA system MoS (should be pretty obvious, it has 5 lvls to skill, old RA MoS is only 3 lvls for +5% movement speed increase each) |
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read the manual for old RA's xD No tears please, it's a waste of good suffering.
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I thought it meant your [stealth] level - Stealth level of enemy Reminder to Self: Quality over Quantity, what is the Value here?
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Mos in old RA's gives only a bonus to hidden sneaking around, not seeing at all. so you walk faster.
the system you mean is New Ra's No tears please, it's a waste of good suffering.
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That day, ramiye and crew was not there. Me and my partner was at AMG for quite some time. We only came across 1-2 alb low RR stealthers and maina/ladywitch. Not only that day, but any other day you were there, you have always teamed up with them against us. So yes, you do come out with bunches ![]() |
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Your own stealth skill does not effect how far you can spot someone |
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A bunch of craven carrion classes complaining about lack of honor. There's irony in there somewhere.
Sent from my Moto G (4) using Tapatalk Satanic Panic - Cleric
Budikah - Cabalist Leader of Primordial Guild / Alliance Primordial Discord ---> https://discord.gg/Fa85ptj |
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says the nubcake who is notoriously known for adding to stealth fights. stfu idiot. do i need to remind u when i was fighting ur butt buddy, ichindar, outside mmg in hadrian's and then u added to the fight so it was 1v2 and i still killed both of u. QQ more, server isn't dead...ur just looking for an excuse for being inferior. see-ya. Drastic / Blademistaire / Kardashian
<Ravensworn> of Hibernia, Palomides 2001 - 2002 *** <Triggered> of Albion, Uthgard2 2017 - 2021 |
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ramiye laugh all you want, alsong as we kill one of them we get 980 rps +, you on the other hand 250 maybe xD
happy zerging No tears please, it's a waste of good suffering.
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hmm ? 4x or 5x 250rps ... I think you are not smart enough for that ... I'll help you a bit. Lets do this simple ..Lets say, we are 5 in the group and get 200rps for a kill. Now you (the 35g invested, full buffed, ez char, ez realm Roxx0r) kill me (the unbuffed, bugged scout with big balls because I am still playing this class). Are You still with me ? And the rest of the Team, kills you. Now .. you got your 980 rps for killing the scout in a melee fight. *thumbs up* and the 4 Albs, who are still alive get 4x200rps -> 200+200+200+200 = 800 (I know it is a bit more, but I wanna keep it simple for you) So, the team gets 800rps .. instead of nothing for getting farmed one by one by full buffed, wtj player like you. -> The Team gets stronger. Next time I gonna explain you, how much rps we get for small groups or Roxx0rs without victims. ah .. and .. did I just see you with your twink tulkar, running in a 12+ slot, farming an 8man ? You are so honorable. wwg1wga
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Thumbs up for that insane math art
your calculation has just one mistake, each time i run out i killed at least one of you, let it be your bait fiar noflexzone 980 RP's where yeah i had to use purge - worth it next run you 980 RP's where i agree, mastery of melee on that kill, next time i try throwing knifes ![]() im sure there was another time as well so add another 980 rp's and as in
that explains why ur always on the wall on the almost no melee hit possible spot and and yeah i told the thane to go a few times up the stairs, just for you- to ruin your day. No tears please, it's a waste of good suffering.
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As expected, you are not smart enough. Ok buddy, here comes lesson two: we are still 5 in the group, and everyone gets 200rps for a single kill, we already had this. Now, the group kills a solo Roxx0r (I gonna use this term from now on to describe your full buffed, wtj class more adequate) without someone getting killed of us. 200+200+200+200+200 = 1000 rps for the group. And we kill a second Roxx0r without victim. 200+200+200+200+200 = 1000 rps for the group. And the group kills a duo/trio without victim. 200+200+200+200+200 = 1000 rps for the group. 200+200+200+200+200 = 1000 rps for the group. or even more So each player of the group got 800 rps, we had some fun, we talked to each other (yea the social component is important too in an MMO) and we made new contacts with new players. Additional we have more possibilities, which enemies or even groups we are able to engage. On the other hand. A solo infi tries to kill a Roxx0r -> dead because of Roxx0r has 3 str relis and is full buffed. -> 0 rps A solo infi tries to kill a duo -> dead because they are more. -> 0 rps A Roxx0r tries to kill a duo/trio -> dead because they are more. A unbuffed, bugged solo scout tries to kill anything which is not grey -> dead because of being a scout -> 0 rps So many numbers - don't hurt yourself.
If you really think, you can ruin my day, because of getting killed in an PVP oriented game, you have to get some distance to DAoC. But I don't care. I don't give a sh... about you. wwg1wga
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